Terms & Conditions
1. Acceptance of Terms
By accessing and using PBR Texture Tool (either online via GitHub Pages or locally), you agree to be bound by these Terms and Conditions and our Privacy Policy. If you do not agree to these terms, please discontinue use of this tool.
2. Open Source License
The source code of PBR Texture Tool is licensed under the terms of the MIT License:
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files, to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, subject to the conditions of the MIT License.
3. Ownership & Intellectual Property of Your Content
You retain full and unrestricted ownership of all source images, textures, artwork, and exported PBR maps generated using this tool. PBR Texture Tool claims zero copyright, licensing claims, or ownership over the materials you produce.
4. Permitted Use
You may use this tool to produce textures and maps for:
- Commercial and indie video game production (Unity, Unreal Engine, Cocos Creator, Godot, etc.).
- 3D art, architectural visualization, animation, and VFX workflows.
- Personal learning, research, and technical development.
5. Disclaimer of Warranties
The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, and non-infringement. In no event shall the authors or copyright holders be liable for any claim, damages, or other liability arising from the use of the software.
6. Governing Law & Inquiries
These terms are governed in accordance with open source community conventions and applicable legal standards. For inquiries regarding licensing or usage, visit the GitHub repository at github.com/ashwathjain/PBR-Texture-Tools or email jainashwath10@gmail.com.